Games & Game Development
503 videos Hacker News recommends about games & game development. Filter by topic below, or sort by recommendation strength.
118 videos · page 1 of 4
All topicsGame programming & engines118Game history & retro gaming106Gaming culture & analysis92Game design65Speedrunning, glitches & game hacking47Indie game development38Chess, board games & puzzles27Games (other)10
1:04:04Overwatch Gameplay Architecture and Netcode
GDC Festival of Gaming
2019Games & Game Development20 HN mentions
1:10:00A Deep Dive into Nanite Virtualized Geometry
SIGGRAPH Advances in Real-Time Rendering
2021Design, Graphics & Visual Media20 HN mentions
31:37How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica
Ars Technica
2020Games & Game Development17 HN mentions
42:30RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West
Rust Programming Language
2018Games & Game Development13 HN mentions
1:55:24Ideas about a new programming language for games.
Jonathan Blow
2014Software Engineering & Languages18 HN mentions
1:15:51Jonathan Blow - How to program independent games - CSUA Speech
Alexandre Franco
2013Games & Game Development12 HN mentions
2:27:34Casey Muratori – The Big OOPs: Anatomy of a Thirty-five-year Mistake – BSC 2025
Better Software Conference
2025Software Engineering & Languages16 HN mentions
31:00Exploring the Tech and Design of Noita
GDC Festival of Gaming
2020Games & Game Development10 HN mentions
3:36:39QuakeCon 2012 - John Carmack Keynote
QuakeCon Official
2012Computing History & Culture16 HN mentions
54:53Miguel de Icaza: Swift Godot: Fixing the Multi-million dollar mistake #GodotCon2023
Godot Engine
2023Games & Game Development12 HN mentions
51:16Why can't you multiply vectors?
Freya Holmér
2023Mathematics & Theoretical CS11 HN mentions
1:05:25Robocalypse Now: Using Deep Learning to Combat Cheating in Counter-Strike: Global Offensive
GDC Festival of Gaming
2020AI, Machine Learning & Data11 HN mentions
30:46Alex Evans at Umbra Ignite 2015: Learning From Failure
Media Molecule
2015Design, Graphics & Visual Media11 HN mentions
6:22Interactive programming Flappy Bird in ClojureScript
Bruce Hauman
2014Software Engineering & Languages9 HN mentions
18:50Creating a Doom-style 3D engine in C
Bisqwit
2015Design, Graphics & Visual Media6 HN mentions
1:00:57DOOM: Behind the Music
GDC Festival of Gaming
2017Arts, Comedy, Music & Film5 HN mentions
37:41EPC2018 | Wave Function Collapse in Bad North | Oskar Stalberg
BUas Games
2018Games & Game Development10 HN mentions
14:06Tomorrow Corporation Tech Demo
retrogameinternals
2023Software Engineering & Languages7 HN mentions
1:41:38Mock Interview with Shawn McGrath
Molly Rocket
2017Software Engineering & Languages6 HN mentions
1:49:07I Shot You First: Networking the Gameplay of Halo: Reach
GDC Festival of Gaming
2018Games & Game Development4 HN mentions
29:59John Carmack's keynote at Quakecon 2013 part 4
Kostiantyn Kostin
2013Computing History & Culture19 HN mentions
1:05:33GDC 2018: John McDonald (Valve) - Using Deep Learning to Combat Cheating in CSGO
max4warn
2018AI, Machine Learning & Data17 HN mentions
40:12Immediate-Mode Graphical User Interfaces - 2005
Casey Muratori
2016Software Engineering & Languages11 HN mentions
52:45The Road to PS5
PlayStation
2020Hardware & Electronics10 HN mentions
7:16.kkrieger - The FPS Game in 96KB (Full Gameplay)
Daniel Hands
2009Computing History & Culture9 HN mentions
1:00:12Pitfall Classic Postmortem With David Crane Panel at GDC 2011 (Atari 2600)
GameSpot
2011Games & Game Development7 HN mentions
59:388 Frames in 16ms: Rollback Networking in Mortal Kombat and Injustice 2
GDC Festival of Gaming
2019Games & Game Development6 HN mentions
23:24How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica
Ars Technica
2020Games & Game Development6 HN mentions
1:11:59Intro to C on Windows - Day 1
Molly Rocket
2014Software Engineering & Languages5 HN mentions
12:04Simulating an Entire Car Engine (yes, it makes noise)
AngeTheGreat
2022Engineering, Transport & Making5 HN mentions
27:29Herbert Wolverson - Procedural Map Generation Techniques
Roguelike Celebration
2020Games & Game Development4 HN mentions
17:08Playing a Neural Network's version of GTA V: GAN Theft Auto
sentdex
2021AI, Machine Learning & Data12 HN mentions
2:49:19John Carmack Keynote - Quakecon 2013
IGN
2013Games & Game Development10 HN mentions
21:46Surface-Stable Fractal Dithering Explained
runevision
2025Design, Graphics & Visual Media8 HN mentions
1:26:39QuakeCon 2011 - John Carmack Keynote
QuakeCon Official
2011Computing History & Culture7 HN mentions
4:41Deepmind artificial intelligence @ FDOT14
Elizr
2014AI, Machine Learning & Data6 HN mentions