Games & Game Development

503 videos Hacker News recommends about games & game development. Filter by topic below, or sort by recommendation strength.

118 videos · page 1 of 4

Overwatch Gameplay Architecture and Netcode1:04:04

Overwatch Gameplay Architecture and Netcode

GDC Festival of Gaming

2019Games & Game Development20 HN mentions
A Deep Dive into Nanite Virtualized Geometry1:10:00

A Deep Dive into Nanite Virtualized Geometry

SIGGRAPH Advances in Real-Time Rendering

2021Design, Graphics & Visual Media20 HN mentions
How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica31:37

How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica

Ars Technica

2020Games & Game Development17 HN mentions
RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West42:30

RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West

Rust Programming Language

2018Games & Game Development13 HN mentions
Ideas about a new programming language for games.1:55:24

Ideas about a new programming language for games.

Jonathan Blow

2014Software Engineering & Languages18 HN mentions
Jonathan Blow - How to program independent games -  CSUA Speech1:15:51

Jonathan Blow - How to program independent games - CSUA Speech

Alexandre Franco

2013Games & Game Development12 HN mentions
Casey Muratori – The Big OOPs: Anatomy of a Thirty-five-year Mistake – BSC 20252:27:34

Casey Muratori – The Big OOPs: Anatomy of a Thirty-five-year Mistake – BSC 2025

Better Software Conference

2025Software Engineering & Languages16 HN mentions
Exploring the Tech and Design of Noita31:00

Exploring the Tech and Design of Noita

GDC Festival of Gaming

2020Games & Game Development10 HN mentions
QuakeCon 2012 - John Carmack Keynote3:36:39

QuakeCon 2012 - John Carmack Keynote

QuakeCon Official

2012Computing History & Culture16 HN mentions
Miguel de Icaza: Swift Godot: Fixing the Multi-million dollar mistake  #GodotCon202354:53

Miguel de Icaza: Swift Godot: Fixing the Multi-million dollar mistake #GodotCon2023

Godot Engine

2023Games & Game Development12 HN mentions
Why can't you multiply vectors?51:16

Why can't you multiply vectors?

Freya Holmér

2023Mathematics & Theoretical CS11 HN mentions
Robocalypse Now: Using Deep Learning to Combat Cheating in Counter-Strike: Global Offensive1:05:25

Robocalypse Now: Using Deep Learning to Combat Cheating in Counter-Strike: Global Offensive

GDC Festival of Gaming

2020AI, Machine Learning & Data11 HN mentions
Alex Evans at Umbra Ignite 2015: Learning From Failure30:46

Alex Evans at Umbra Ignite 2015: Learning From Failure

Media Molecule

2015Design, Graphics & Visual Media11 HN mentions
Interactive programming Flappy Bird in ClojureScript6:22

Interactive programming Flappy Bird in ClojureScript

Bruce Hauman

2014Software Engineering & Languages9 HN mentions
Creating a Doom-style 3D engine in C18:50

Creating a Doom-style 3D engine in C

Bisqwit

2015Design, Graphics & Visual Media6 HN mentions
DOOM: Behind the Music1:00:57

DOOM: Behind the Music

GDC Festival of Gaming

2017Arts, Comedy, Music & Film5 HN mentions
EPC2018 | Wave Function Collapse in Bad North | Oskar Stalberg37:41

EPC2018 | Wave Function Collapse in Bad North | Oskar Stalberg

BUas Games

2018Games & Game Development10 HN mentions
Tomorrow Corporation Tech Demo14:06

Tomorrow Corporation Tech Demo

retrogameinternals

2023Software Engineering & Languages7 HN mentions
Mock Interview with Shawn McGrath1:41:38

Mock Interview with Shawn McGrath

Molly Rocket

2017Software Engineering & Languages6 HN mentions
I Shot You First: Networking the Gameplay of Halo: Reach1:49:07

I Shot You First: Networking the Gameplay of Halo: Reach

GDC Festival of Gaming

2018Games & Game Development4 HN mentions
John Carmack's keynote at Quakecon 2013 part 429:59

John Carmack's keynote at Quakecon 2013 part 4

Kostiantyn Kostin

2013Computing History & Culture19 HN mentions
GDC 2018: John McDonald (Valve) - Using Deep Learning to Combat Cheating in CSGO1:05:33

GDC 2018: John McDonald (Valve) - Using Deep Learning to Combat Cheating in CSGO

max4warn

2018AI, Machine Learning & Data17 HN mentions
Immediate-Mode Graphical User Interfaces - 200540:12

Immediate-Mode Graphical User Interfaces - 2005

Casey Muratori

2016Software Engineering & Languages11 HN mentions
The Road to PS552:45

The Road to PS5

PlayStation

2020Hardware & Electronics10 HN mentions
.kkrieger - The FPS Game in 96KB (Full Gameplay)7:16

.kkrieger - The FPS Game in 96KB (Full Gameplay)

Daniel Hands

2009Computing History & Culture9 HN mentions
Pitfall Classic Postmortem With David Crane Panel at GDC 2011 (Atari 2600)1:00:12

Pitfall Classic Postmortem With David Crane Panel at GDC 2011 (Atari 2600)

GameSpot

2011Games & Game Development7 HN mentions
8 Frames in 16ms: Rollback Networking in Mortal Kombat and Injustice 259:38

8 Frames in 16ms: Rollback Networking in Mortal Kombat and Injustice 2

GDC Festival of Gaming

2019Games & Game Development6 HN mentions
How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica23:24

How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica

Ars Technica

2020Games & Game Development6 HN mentions
Intro to C on Windows - Day 11:11:59

Intro to C on Windows - Day 1

Molly Rocket

2014Software Engineering & Languages5 HN mentions
Simulating an Entire Car Engine (yes, it makes noise)12:04

Simulating an Entire Car Engine (yes, it makes noise)

AngeTheGreat

2022Engineering, Transport & Making5 HN mentions
Herbert Wolverson - Procedural Map Generation Techniques27:29

Herbert Wolverson - Procedural Map Generation Techniques

Roguelike Celebration

2020Games & Game Development4 HN mentions
Playing a Neural Network's version of GTA V: GAN Theft Auto17:08

Playing a Neural Network's version of GTA V: GAN Theft Auto

sentdex

2021AI, Machine Learning & Data12 HN mentions
John Carmack Keynote - Quakecon 20132:49:19

John Carmack Keynote - Quakecon 2013

IGN

2013Games & Game Development10 HN mentions
Surface-Stable Fractal Dithering Explained21:46

Surface-Stable Fractal Dithering Explained

runevision

2025Design, Graphics & Visual Media8 HN mentions
QuakeCon 2011 - John Carmack Keynote1:26:39

QuakeCon 2011 - John Carmack Keynote

QuakeCon Official

2011Computing History & Culture7 HN mentions
Deepmind artificial intelligence @ FDOT144:41

Deepmind artificial intelligence @ FDOT14

Elizr

2014AI, Machine Learning & Data6 HN mentions