Games & Game Development

503 videos Hacker News recommends about games & game development. Filter by topic below, or sort by recommendation strength.

355 videos · page 4 of 10

#Gamelab2018 - Jon Blow's Design decisions on creating Jai a new language for game programmers58:24

#Gamelab2018 - Jon Blow's Design decisions on creating Jai a new language for game programmers

Gamelab Conference

2018Software Engineering & Languages4 HN mentions
Alpha Centauri Quotes: Intro and Tech's 0-249:50

Alpha Centauri Quotes: Intro and Tech's 0-24

uvwar

2008Games & Game Development4 HN mentions
Fast Inverse Square Root — A Quake III Algorithm20:08

Fast Inverse Square Root — A Quake III Algorithm

Nemean

2020Mathematics & Theoretical CS4 HN mentions
Superpositions, Sudoku, the Wave Function Collapse algorithm.14:28

Superpositions, Sudoku, the Wave Function Collapse algorithm.

Martin Donald

2020Mathematics & Theoretical CS4 HN mentions
Ross's Game Dungeon: Deus Ex - Human Revolution42:53

Ross's Game Dungeon: Deus Ex - Human Revolution

Accursed Farms

2016Games & Game Development4 HN mentions
Sega Saturn CD - Cracked after 20 years27:09

Sega Saturn CD - Cracked after 20 years

debuglive

2016Games & Game Development4 HN mentions
Procedurally Crafting Manhattan for Marvel's Spider-Man1:07:26

Procedurally Crafting Manhattan for Marvel's Spider-Man

GDC Festival of Gaming

2019Games & Game Development4 HN mentions
PRACTICE 2018: Joseph White59:34

PRACTICE 2018: Joseph White

NYU Game Center

2018Games & Game Development4 HN mentions
Christopher Tin - Baba Yetu (Official Video) feat. Soweto Gospel Choir3:35

Christopher Tin - Baba Yetu (Official Video) feat. Soweto Gospel Choir

Christopher Tin

2009Arts, Comedy, Music & Film4 HN mentions
Walls, Floors, & Ceilings37:23

Walls, Floors, & Ceilings

UncommentatedPannen

2017Games & Game Development3 HN mentions
[Epilepsy Warning] Choco Mountain: The History of Mario Kart 64's Most Infamous Track29:54

[Epilepsy Warning] Choco Mountain: The History of Mario Kart 64's Most Infamous Track

Summoning Salt

2018Games & Game Development3 HN mentions
Did Nintendo really forget to Optimize Super Mario 64 ? | MVG13:14

Did Nintendo really forget to Optimize Super Mario 64 ? | MVG

Modern Vintage Gamer

2020Games & Game Development3 HN mentions
The Dark Side of Counter-Strike 239:19

The Dark Side of Counter-Strike 2

Coffeezilla

2024Games & Game Development3 HN mentions
Classic Game Postmortem: Fallout59:03

Classic Game Postmortem: Fallout

GDC Festival of Gaming

2017Games & Game Development3 HN mentions
"Devs Play" S1E06 - Psychonauts "The SMK Speedrun" [1/1]1:03:28

"Devs Play" S1E06 - Psychonauts "The SMK Speedrun" [1/1]

Double Fine

2015Games & Game Development3 HN mentions
Gambling and the desire machine | Pay to Win1:09:54

Gambling and the desire machine | Pay to Win

Jimmy McGee

2022Games & Game Development3 HN mentions
Handmade Hero Day 001 - Setting Up the Windows Build1:13:51

Handmade Hero Day 001 - Setting Up the Windows Build

Molly Rocket

2014Games & Game Development3 HN mentions
what did you do22:13

what did you do

Noodle

2025Games & Game Development3 HN mentions
Rant: Entity systems and the Rust borrow checker ... or something.1:01:51

Rant: Entity systems and the Rust borrow checker ... or something.

Jonathan Blow

2018Software Engineering & Languages15 HN mentions
Raiden Warned About AI Censorship - MGS2 Codec Call (2023 Version)4:48

Raiden Warned About AI Censorship - MGS2 Codec Call (2023 Version)

CYBERGEM

2023Arts, Comedy, Music & Film15 HN mentions
RacketCon 2013: Dan Liebgold - Racket on the Playstation 3? It's Not What you Think!59:24

RacketCon 2013: Dan Liebgold - Racket on the Playstation 3? It's Not What you Think!

Racket

2013Software Engineering & Languages12 HN mentions
John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #3095:14:51

John Carmack: Doom, Quake, VR, AGI, Programming, Video Games, and Rockets | Lex Fridman Podcast #309

Lex Fridman

2022Computing History & Culture12 HN mentions
Animation Bootcamp: An Indie Approach to Procedural Animation26:13

Animation Bootcamp: An Indie Approach to Procedural Animation

GDC Festival of Gaming

2017Games & Game Development9 HN mentions
Console Hacking 2016 (33c3)53:44

Console Hacking 2016 (33c3)

media.ccc.de

2016Systems, Networks & Security9 HN mentions
RimWorld: Contrarian, Ridiculous, and Impossible Game Design Methods1:00:52

RimWorld: Contrarian, Ridiculous, and Impossible Game Design Methods

GDC Festival of Gaming

2019Games & Game Development9 HN mentions
Crash Bandicoot Co-Creator Andy Gavin: Extended Interview | Ars Technica2:13:40

Crash Bandicoot Co-Creator Andy Gavin: Extended Interview | Ars Technica

Ars Technica

2020Games & Game Development8 HN mentions
Bob Nystrom - Is There More to Game Architecture than ECS?23:06

Bob Nystrom - Is There More to Game Architecture than ECS?

Roguelike Celebration

2018Games & Game Development7 HN mentions
SIMCITY 3000 - MAGNASANTI - 6 MILLION - ABSOLUTE MAXIMUM.flv7:00

SIMCITY 3000 - MAGNASANTI - 6 MILLION - ABSOLUTE MAXIMUM.flv

tasrhgs02

2010Games & Game Development7 HN mentions
Joe Rogan Experience #1342 - John Carmack2:36:47

Joe Rogan Experience #1342 - John Carmack

PowerfulJRE

2019Computing History & Culture6 HN mentions
Deception, Lies, and Valve24:48

Deception, Lies, and Valve

Coffeezilla

2024Games & Game Development6 HN mentions
Why It's Rude to Suck at Warcraft1:24:15

Why It's Rude to Suck at Warcraft

Folding Ideas

2022Games & Game Development5 HN mentions
The largest campaign ever to stop publishers destroying games31:24

The largest campaign ever to stop publishers destroying games

Accursed Farms

2024Games & Game Development5 HN mentions
Super Mario World -- Credits Warp in 5:59.6 (First Time Ever on Console)9:01

Super Mario World -- Credits Warp in 5:59.6 (First Time Ever on Console)

SethBling

2015Games & Game Development5 HN mentions
How "oldschool" graphics worked Part 1 - Commodore and Nintendo7:08

How "oldschool" graphics worked Part 1 - Commodore and Nintendo

The 8-Bit Guy

2015Computing History & Culture5 HN mentions
How We Solved the Worst Minigame in Zelda's History24:32

How We Solved the Worst Minigame in Zelda's History

Linkus7

2020Games & Game Development5 HN mentions
Infinite Mario AI - Long Level1:11

Infinite Mario AI - Long Level

Robin Baumgarten

2009Games & Game Development5 HN mentions