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114 videos · page 3 of 4
5:21Flexible Muscle-Based Locomotion for Bipedal Creatures
Goatstream
2013Design, Graphics & Visual Media8 HN mentions
5:24Near-Eye Light Field Displays
Douglas Lanman
2013Design, Graphics & Visual Media6 HN mentions
2:13Brigade 3.0 preview - Real-time path tracing
icelaglace
2014Design, Graphics & Visual Media6 HN mentions
3:512013 Sci-Tech Awards: Matt Pharr, Greg Humphreys and Pat Hanrahan
Oscars
2014Design, Graphics & Visual Media5 HN mentions
12:36Why PlayStation 1 Graphics Warped and Wobbled so much | MVG
Modern Vintage Gamer
2020Games & Game Development5 HN mentions
15:00Fastest browser engine by far at 500 FPS! Servo Webrender - CSS on the GPU part 1: Rust
𝓖𝓷𝓸𝓶𝓮💫𝓢𝓪𝓷𝓮
2016Software Engineering & Languages5 HN mentions
6:52Brigade 3 real-time path tracing
Sam Lapere (Supergastrocnemius)
2013Design, Graphics & Visual Media4 HN mentions
18:18I Tried Turning Games Into Text
Acerola
2024Design, Graphics & Visual Media4 HN mentions
27:27Faking RTX Global Illumination vs. RTX | 100% Ray-Traced Game, Pt 1
Gamers Nexus
2019Design, Graphics & Visual Media4 HN mentions
43:13Erik Jansson - GPU driven Rendering with Mesh Shaders in Alan Wake 2
Digital Dragons
2024Design, Graphics & Visual Media4 HN mentions
16:01How life emerges from a simple particle motion law: Introducing the Primordial Particle System
Artificial Life Lab Graz
2016Life Sciences, Mind & Health4 HN mentions
1:15Sonic behind waterfall - RetroArch shader comparison
PenguinWeirdness
2017Computing History & Culture4 HN mentions
7:42:30XDC 2020 - Day 1 - September 16, 2020
X.Org Foundation
2020Systems, Networks & Security4 HN mentions
3:29"Pipe Dream" - Animusic.com
AnimusicLLC
2008Design, Graphics & Visual Media4 HN mentions
59:20Rendering Tiny Glades With Entirely Too Much Ray Marching
Graphics Programming Conference
2024Design, Graphics & Visual Media4 HN mentions
31:07Crafting A Tiny Open World: A Short Hike Postmortem
GDC Festival of Gaming
2020Games & Game Development4 HN mentions
3:45pointerpointer.com's use of voronoi, canvas, and javascript
Paul Irish
2012Software Engineering & Languages3 HN mentions
5:26Neural Network Learns The Physics of Fluids and Smoke | Two Minute Papers #118
Two Minute Papers
2017AI, Machine Learning & Data3 HN mentions
0:31ants simulation
Hugh Lomas
2014Design, Graphics & Visual Media3 HN mentions
34:29The History of 3D Graphics on the Gameboy Advance | minimme
minimme
2020Games & Game Development3 HN mentions
13:09Raycasting engine in Factorio (vanilla 0.17) - Facto-RayO v1.0
arrow in my gluteus maximus
2019Games & Game Development3 HN mentions
0:43puls (256 bytes)
JanRrrolaKadlec
2009Computing History & Culture3 HN mentions
5:10Computational Design of Mechanical Characters
DisneyResearchHub
2013Engineering, Transport & Making3 HN mentions
6:36Face2Face: Real-time Face Capture and Reenactment of RGB Videos (CVPR 2016 Oral)
Matthias Niessner
2016AI, Machine Learning & Data19 HN mentions
0:14Chrome vs Firefox vs Safari vs Servo WebRender
Jake Archibald
2016Software Engineering & Languages7 HN mentions
7:43Unlimited Detail Real-Time Rendering Technology Preview 2011 [HD]
Axiom Holographics
2011Design, Graphics & Visual Media6 HN mentions
3:20Fairy Lights in Femtoseconds: Tangible Holographic Plasma (SIGGRAPH)
Yoichi Ochiai
2015Design, Graphics & Visual Media5 HN mentions
9:03Unreal Engine 5 Revealed! | Next-Gen Real-Time Demo Running on PlayStation 5
Unreal Engine
2020Games & Game Development5 HN mentions
4:28Eulerian Video Magnification
Miki Rubinstein
2012AI, Machine Learning & Data5 HN mentions
4:45Sparse Voxel Octree (SVO) Demo by Jon Olick
Zelexi
2008Design, Graphics & Visual Media4 HN mentions
13:44Fastest browser engine by far at 500 FPS! Servo Webrender - CSS on the GPU part 2: Demo
𝓖𝓷𝓸𝓶𝓮💫𝓢𝓪𝓷𝓮
2016Software Engineering & Languages4 HN mentions
2:26Qt 5 based 3D Wayland compositor
Samuel Rødal
2012Systems, Networks & Security4 HN mentions
3:58This game DISAPPEARS if you pause it!
Branta Games
2024Design, Graphics & Visual Media4 HN mentions
1:21Improving VR with NVIDIA’s Foveated Rendering
NVIDIA
2016Design, Graphics & Visual Media4 HN mentions
5:14Atari XL/XE - Rescue on Fractalus [Lucasfilm Games] 1985
StaxX28
2007Games & Game Development3 HN mentions
1:06:37Destiny's Multithreaded Rendering Architecture
GDC Festival of Gaming
2015Games & Game Development3 HN mentions