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106 videos · page 2 of 3

Did Nintendo really forget to Optimize Super Mario 64 ? | MVG13:14

Did Nintendo really forget to Optimize Super Mario 64 ? | MVG

Modern Vintage Gamer

2020Games & Game Development3 HN mentions
Classic Game Postmortem: Fallout59:03

Classic Game Postmortem: Fallout

GDC Festival of Gaming

2017Games & Game Development3 HN mentions
what did you do22:13

what did you do

Noodle

2025Games & Game Development3 HN mentions
Crash Bandicoot Co-Creator Andy Gavin: Extended Interview | Ars Technica2:13:40

Crash Bandicoot Co-Creator Andy Gavin: Extended Interview | Ars Technica

Ars Technica

2020Games & Game Development8 HN mentions
The largest campaign ever to stop publishers destroying games31:24

The largest campaign ever to stop publishers destroying games

Accursed Farms

2024Games & Game Development5 HN mentions
Super Mario World -- Credits Warp in 5:59.6 (First Time Ever on Console)9:01

Super Mario World -- Credits Warp in 5:59.6 (First Time Ever on Console)

SethBling

2015Games & Game Development5 HN mentions
How "oldschool" graphics worked Part 1 - Commodore and Nintendo7:08

How "oldschool" graphics worked Part 1 - Commodore and Nintendo

The 8-Bit Guy

2015Computing History & Culture5 HN mentions
How We Solved the Worst Minigame in Zelda's History24:32

How We Solved the Worst Minigame in Zelda's History

Linkus7

2020Games & Game Development5 HN mentions
The Complete History of the A Button Challenge5:22:14

The Complete History of the A Button Challenge

Bismuth

2022Games & Game Development5 HN mentions
Diablo: Original Game Development1:17:43

Diablo: Original Game Development

jon d

2017Games & Game Development4 HN mentions
Classic Game Postmortem - Another World1:05:45

Classic Game Postmortem - Another World

GDC Festival of Gaming

2018Games & Game Development4 HN mentions
The Story of Tetris59:31

The Story of Tetris

Gaming Historian

2018Games & Game Development4 HN mentions
Super Mario World Ending Theme sight-read by Tom Brier5:10

Super Mario World Ending Theme sight-read by Tom Brier

Keeper1st

2011Arts, Comedy, Music & Film4 HN mentions
POLYBIUS - The Video Game That Doesn't Exist1:08:34

POLYBIUS - The Video Game That Doesn't Exist

Ahoy

2017Games & Game Development3 HN mentions
Transport Tycoon 2014 Soundtrack (remaster with real instrument from original creator)1:22:59

Transport Tycoon 2014 Soundtrack (remaster with real instrument from original creator)

Arif Nur Rahman

2016Arts, Comedy, Music & Film3 HN mentions
Classic Game Postmortem: Alone in the Dark57:43

Classic Game Postmortem: Alone in the Dark

GDC Festival of Gaming

2018Games & Game Development3 HN mentions
The Legend of Zelda: Ocarina of Time Speedrun in 22:38, live at AGDQ201324:56

The Legend of Zelda: Ocarina of Time Speedrun in 22:38, live at AGDQ2013

CosmoSpeedruns

2013Games & Game Development3 HN mentions
Why Are Emulators Legal? Dolphin vs. Nintendo, and the Fate of Emulation [Great Emu War Pt. 1]42:42

Why Are Emulators Legal? Dolphin vs. Nintendo, and the Fate of Emulation [Great Emu War Pt. 1]

Moon Channel

2023Politics, History & Society3 HN mentions
Ocarina of Time TAS by dwangoAC, TASBot, Savestate, Sauraen in 53:05 - Summer Games Done Quick 20221:12:43

Ocarina of Time TAS by dwangoAC, TASBot, Savestate, Sauraen in 53:05 - Summer Games Done Quick 2022

Games Done Quick

2022Games & Game Development3 HN mentions
Elite: "The game that couldn't be written"1:02:03

Elite: "The game that couldn't be written"

Alexander the ok

2023Games & Game Development3 HN mentions
Pitfall: A Classic Game Postmortem1:00:34

Pitfall: A Classic Game Postmortem

GDC Festival of Gaming

2016Games & Game Development3 HN mentions
Finding the BEST sine function for Nintendo 6426:41

Finding the BEST sine function for Nintendo 64

Kaze Emanuar

2023Software Engineering & Languages8 HN mentions
GOG: Preserving Gaming's Past & Future42:47

GOG: Preserving Gaming's Past & Future

/noclip

2018Games & Game Development6 HN mentions
HandmadeCon 2016 - History of Software Texture Mapping in Games1:22:13

HandmadeCon 2016 - History of Software Texture Mapping in Games

Molly Rocket

2017Games & Game Development5 HN mentions
Zarch (1987) Gameplay for BBC Acorn Archimedes High Quality8:59

Zarch (1987) Gameplay for BBC Acorn Archimedes High Quality

Phoenix Risen

2012Games & Game Development5 HN mentions
Racing the Beam Explained - Atari 2600 CPU vs. CRT Television38:26

Racing the Beam Explained - Atari 2600 CPU vs. CRT Television

Retro Game Mechanics Explained

2021Games & Game Development5 HN mentions
How a Laser-Shot Disk Defeats Hackers & Pirates (Coding Secrets)5:01

How a Laser-Shot Disk Defeats Hackers & Pirates (Coding Secrets)

GameHut

2018Computing History & Culture4 HN mentions
How I implemented MegaTextures on real Nintendo 64 hardware8:51

How I implemented MegaTextures on real Nintendo 64 hardware

James Lambert

2023Games & Game Development4 HN mentions
Lyle Bickley explains the PDP-1 (and we play the original Spacewar!)22:24

Lyle Bickley explains the PDP-1 (and we play the original Spacewar!)

CuriousMarc

2017Computing History & Culture4 HN mentions
How Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica13:03

How Command & Conquer: Tiberian Sun Solved Pathfinding | War Stories | Ars Technica

Ars Technica

2019Games & Game Development4 HN mentions
Super Mario World Credits Warp Explained11:55

Super Mario World Credits Warp Explained

Frieze

2015Games & Game Development4 HN mentions
Tengen: Atari Games vs. Nintendo26:10

Tengen: Atari Games vs. Nintendo

Gaming Historian

2015Games & Game Development4 HN mentions
The Early Days of id Software56:03

The Early Days of id Software

GDC Festival of Gaming

2016Games & Game Development4 HN mentions
Longplay: The Incredible Machine (1993) [MS-DOS]2:09:15

Longplay: The Incredible Machine (1993) [MS-DOS]

Dosgamert

2015Games & Game Development4 HN mentions
[TAS] [Obsoleted] GBC Pokémon: Yellow Version "arbitrary code execution" by Fracta[...] in 03:14.153:15

[TAS] [Obsoleted] GBC Pokémon: Yellow Version "arbitrary code execution" by Fracta[...] in 03:14.15

TASVideosChannel

2013Games & Game Development4 HN mentions
Hareraiser (The Worst Game Ever) - Stuart Ashen - Norwich Gaming Festival 201736:19

Hareraiser (The Worst Game Ever) - Stuart Ashen - Norwich Gaming Festival 2017

Norwich Games Festival

2017Games & Game Development3 HN mentions